Ok, it's now time, to share my knowledge RBR track creation in Blender. Track creating process is interesting, but have a lot technical details, which need to know, of course if you want have good result.
I must to apologize for my poor english, I hope you will understand what I mean if not you have comments part ;)
This tips, I will divided into few sections: One is theoretical tips, it's including best choice of your track, motivation, and how get your result.
Second is technically tips and tutorials. Modelling tips, texturing, how did right textures and so on...
This not as absolute best, but this is one of fast way to do that mainly in Blender. Just must to know, modeling is always learning process. So, don't stay in one place, and always looking fast way to get result.