Thursday, June 26, 2014

Haguenau update 20 - video report - 07

No words - lets call video preview :)
All big mesh is in places, need some small tweaks for main ground, some objects will be replaced in to move able and cameras of course. So, I try finish as possible in short time...

Friday, June 20, 2014

Haguenau update 19 - 3D marshals...

I'm again, after some break. As I say before, summer time is always take much more time for others things. At last weeks, I have few virtual rally weekend and with good result for me, so on track I work not to much. Any way, I have some progress now, bone ringing very fun in Blender and I have nice model after :) . I will try push on my works and finish with 3D peoples in next week and go to last part (in modelling) - add support cars...



Tuesday, June 10, 2014

Haguenau update 18 - 3D spectators is ready for job


Hi every one, today I have another new from this project. 3D peoples is ready for plant on the road. Last weeks I work, on new 3D human model and of course riging of them. Have fine result and it is in new pictures. Yes they are not so realistic, but I always must save poly count and found compromise between quality and performance...
 All work, I was finis in last week, but my fu**g WD hard drive - crash. I lost my system on them and a lot important files. Any way I'm not give up, I dismantle, wrong hard drive and found that mechanically he is ok, just microchip is burnt. So I found the similar HD and borrow microchip, and wuala - it's work again! Any way I lost half of week with this not creative job :) So my progress is not big...

Monday, June 2, 2014

Haguenau update 17 - 2D spectators


I try follow my promise and this is my last week report: In this week, I decided find and realize 2D spectators around track and it's done! This is few screens from Blender. I try it all in RBR and it's work great, still without optimization and still, no LAG (in window mode). Now, we will have summer and of course, I will have less time then before, but try force my work to finish. This week - for 3D marshals and banners. Want learn work with rigid in Blender, it will help with a lot of people poses and will be fun...