Showing posts with label UNDVA. Show all posts
Showing posts with label UNDVA. Show all posts

Friday, February 26, 2016

Undva No15 - Reverse version - Taste time

Hi all. Now it's time to taste my last finished project - Undva reverse v1.0. As I promise before, now this nice virtual rally stage have reverse version. It's the same entertaining as previous, so all RBR community can used it for free in all plugins. All can used all textures models and others stuff from here (for non commercial used only!!!), but no any modification is allowed!
So, at this time, I made and share 10 new track for RBR community, here over 45 km virtuals road for fighting. I hope you like it, have patience and support for my updates. Which, times to times, coming on to old my projects. I always try do my best and fix all problems which was found here...
Ok, there Download links:
UNDVA REVERSE v1.0 (Pace notes by Neo)
UNDVA I v1.2

Undva v1.2 update log:
  • Update and fix hard collision mesh, some tree don't catch car when it hit him.
  • Add new drones models

Tuesday, February 2, 2016

Undva No14 - Reverse version 1,0 is in produce


A lot off news in this week :). As I promise, I go to work with Undva reverse version, actually its done, just need to resave nice shadows result and I need pace notes for this SS, so if someone want to do it will be nice ( I mean original pacenote format).
Whats is done there: I need change spectators position, adapt it to car camera view, animation activation data fix. Also was changed start-finish location and position of equipment. And of course, rally sign. Finally, new replay cameras, pace notes still required.
Thats all at this time, see you

Tuesday, October 13, 2015

Undva - No14 - May cause aggression!

Hallow every one, today is a great day, for all Undeva fans. I have first Undeva v1.0 files and I ready to share this track with all RBR community. First I will share files on Czech RBR online plugin. All others plugin owners, if want this track, must contact with me via mail ( see below on blog page) or skype (someone already have it)... It will free for all, but only, for online tournaments. Until, I will resave 100 eu donation. After that, it will free in all plugins for offline and online usage. And I will do revers version.
Ok, now I want talkabout track. First this not only my creation. Some years ago, I found this nice BTB track on Racedepartment web, author - Kytt. Very good made track from reall Estonia rally stage. It make for me big impression. So, when I had more skill in 3D modelling, I decide, convert this SS in to native RBR file format. But it was to short, about 5-6 km and I decide extend it up to 10. I found that it was interesting part from real Undva rally road.
Now about some road properties. Road really is narrow fast and very dangerous. Real drivers, who drive on this real road said: "it's very narrow road, no places where you can cut, unless one wheel - everywhere stones..." Sorry, but small poles collision is tough. But you must to know, that covering over 3 km with movable poles is to hard job for one person. A lot of bush have hard collision too. Its normal in this geographic location. And must to keep in mind, that everywhere is stones, so it's emulate this aspect too. So don't be angry and carefully, especially when you will try this road first time. Try hear pace note commands and make correction by himself...
Sometimes (not always) in some places it have low FPS performance, then you must just go to pause (Esc) and wait until FPS will have normal aspect and after you can continue drive stage with normal FPS...
Now its all, I hope you like my job and leave your comment, bug
descriptors and others things, there on my blog...

Tuesday, September 8, 2015

Undva - No13 - Extra news and...

Well, well, well. So long, times ago, I started this project and now I have good news. Undva, first version is near to finish. Just need some small surface physics tweaks and waiting shadows result. I have vertex shadows, its nice but in some places have not perfect view so will see how it is with texture shadows...
As I write in my early posts, it will only online version for all RBR plugins, until I will receive 100 Eu donation (now have 55 Eu).
And.., extra, at this time I finishing with Junior Wells II version. Actually it is reverse version with some additional cool stuff on it. I hope you like it too. Waiting shadows, too.

Friday, August 21, 2015

Undva - No12 - Have you seen it?

Hey, hey, hey, I was quite a little bit silent, but now I have nice last my video report. A lot of done, but for final version I still need few weeks. Still required, cameras, some animation, sound triggers, collision for spectators, pace note and last advertisement girls. By the way, do you like my new sponsor girl ?

 Again, I am very grateful for yours donation guys and girls (Jonas, Tomasz, Jouni, Angel and others). You must keep in mind, you are track creators, too, like I am. You keep in high my motivation, so new track is coming! Thanks

Video will be processed soon, follow this link:

Friday, August 7, 2015

Undva - No11 - it's so hard...

Ok, I'm, back! I had perfect vacation, visit in SLovakia country and really have nice time there. So, I try few good things: as ZLaty Bzant and real Mlinky road - it's leave huge good impression for me, seems Mira have a lot job there, because it was not one nice road (in Mlinky location).
Lets back to track. In this week, I was busy, but any way try push this project. So, I close to finish, with all hard collision and ready for palce other nice stuff there. Thanks guys, for your support and donation, its important for me and for all virtual rally comunity. Thats all, in this time, see you next week, by.

Wednesday, July 1, 2015

Undva - No11 Full track onboard

Hi every one, I happy to say, Undva now, have full driveable lenght! Wuala! Sorry video is without sound, but you can see how it is real. Now, I'm start work on road sides elements. Need to add, spectators cars, soft and moveable collision, hard collision (in section from BTB project), sounds, animations, advertisement, so still a lot of work, but nice to see this result. I hope you like it..
By the way, I have idea, share tris track for free, just for online tournament usage, until I will get 100 Eu donation. Yes, I know it's not cheap, but I lost there a lot working hours and at the same time lost my super duper mouse and I need refresh it... So if you like my tracks - rise up my motivation.
Whats will include in this stage: well all types of different road surfaces, all weather settings, shadows, night version. And of course revers version, too.

Friday, June 26, 2015

Undva - No10 - Zone No3 is close!

Hey, hey, hey! Today is great day, I finish with all new ground mesh on Undva.
This week was hard, I have two tournaments, but after my terrible show, I have little more free time and I did this job...
Yes, this is not all job is done, so far, I need a lot my work hours. Some small tweaks will comes every time but biggest job is done. Now, I need add small nice thing, around road, support cars spectators and marshalls. And a lot work with collision mesh. Ok, this all news from this week, by...

Friday, June 5, 2015

Undva - No9 - Zone No2 onboard

Hi every one, I have progress there, so video is ready! Now I'm working on zone No3. about 50% is done but a lot is still waiting. Short message today see you next week!

Saturday, May 30, 2015

Undva - No8 - Extended zone No2


Well, well, well, I little bit late with my message, but at last week I finish with extend zone. I named it zone No2. It one of interesting part in this rally SS. But also, it was difficult place, with stone walls, lots houses in there. So, its take long time, for finish it as well. Now I start process importing in to RBR. Must fix sum mesh bug. But all works good, so far :D

 

Friday, May 15, 2015

Undva - No7 - To be continued

 Ok, I'm back, on my 3D works, there. I divided, new part of this project, in two pieces. Now, working on first one. A lot of is done, but still need to my attention. It will take about two weeks, if all going well. This part was difficult, have few houses and I need prepare new textures and models. So, its take more accurate work. And of course, planting vegetation around road. About 70 percent is done.

Friday, May 8, 2015

Undva - No6 - Onboard No2


Hi everyone, how much news in this week! After some break, I return on Undva stage. Happy to say, original BTB version is remapped and converted to native RBR format. As can see in this video, all work well, performance is good. Now next step, last part - about 4-5 km. About 80% is done. Work in texturing phase and need some assets like new houses, and others road side stuff...

Monday, January 26, 2015

Undva - No5 - Long road


Hi every one, today I want ataskaita about progress on my track. After I finish work on BTB version, I'm not stopped and add some new part of this real rally road. I think, its so far interesting part of this real road. It's about 2 km brand new road in this progress. Will add more, I not sure, until not finish this part...
Its all for now, see you later!

In orange, is new part in this project...


Friday, January 9, 2015

Undva - No4 - breaking news

Happy new years! After long quiet, I'm again have some news, from my projects. First to first, original mesh, from BTB project, (ground and road mesh) is remapped! Its big step in my workflow, so not to much work is left. In my plan was did track not 5 km long, but made up to 10. But, I must left my plan, or better to say change it, because last 3 km will very wearisome. Lot of long flat out straight parts, more work but without impression. So, finally I will add close to new 2 km of interesting part of it and its waiting to do... So far, waiting job with roadside object: as fences, stones, poles and others elements what mus to adorn the cake...
Its all, at this time, stay tuned!
More pictures inside

Monday, December 1, 2014

Undva - No3 - more than half


Hi all, today I must to be short, just few pictures from this project. I did retexturing, more than half, form original BTB project. So, if will have enough free time, shot will get, beta test...I'm like this project very much and it good plane for test few cool tools in Blender which speed up my work. Have a nice day for all!
PS. more screenshot inside

Monday, October 27, 2014

Undva - No2 - On road

Hi everyone, today I'm happy to show first km on this stage, so all now can to know how it will finally look in game. So I hope you like it...