Monday, February 23, 2015

Xpoint to Junior Wheels

Hi all. This is few new screens from another stupid my track. I start this "SS" because want test few new modeling and texturing technique. So far, this just as test modeling polygon and in future, I think, it will as setup test stage, have a lot different type of jumps and bumps, different types of turns (plus, minus). And will have small inner plaza with braking test zone and 8 type small road - for "slalom" test. Location Australia, long about 3 km of gravel.
Stage so stupid and now will have final supid name - "Junior Wheels"

9 comments:

  1. Thanks mate, but so far is not good. As seen in screens a lot details I don't like, but I hope, it will changed in process...

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  2. Your workflow is very impressive gg man !!

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  3. yes its just Blender, ofcourse you need wallaby or BTB to export as RBR game files, but all 3D job is done in Blender

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  4. Can you show me how you make the UV map for the intersection road, on the second screenshot ?

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    1. Nothing interesting there, all job is done when I prepare texture file before mapping on mesh, any way I upload few pictures in new post on top...

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  5. Thanks for your help and tips RG :)

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