Friday, July 11, 2014

Today - now


BETA 1.0.0

Beta version 1.0.0 is out. Please leave your comment and found bug there. I leave my all work for few weeks for my vacation and after collect all replay and fix all for final version. Known bugs: just one condition of weather settings, just dry surface, cant finish (this is beta;) ) Some concrete and plastic barriers is not movable (for prevent cheating.) two times camera jump on car (in replay mode) startinė screen splash hiden text ...

Please leave your comment there in one place (my blog page), because it will help me find all response in one place.
Final version will be in online mode, if I will get 100 Eu donation it will possible in "offline mode", too.

Today - 01


Thursday, June 26, 2014

Haguenau update 20 - video report - 07

No words - lets call video preview :)
All big mesh is in places, need some small tweaks for main ground, some objects will be replaced in to move able and cameras of course. So, I try finish as possible in short time...

Friday, June 20, 2014

Haguenau update 19 - 3D marshals...

I'm again, after some break. As I say before, summer time is always take much more time for others things. At last weeks, I have few virtual rally weekend and with good result for me, so on track I work not to much. Any way, I have some progress now, bone ringing very fun in Blender and I have nice model after :) . I will try push on my works and finish with 3D peoples in next week and go to last part (in modelling) - add support cars...



Tuesday, June 10, 2014

Haguenau update 18 - 3D spectators is ready for job


Hi every one, today I have another new from this project. 3D peoples is ready for plant on the road. Last weeks I work, on new 3D human model and of course riging of them. Have fine result and it is in new pictures. Yes they are not so realistic, but I always must save poly count and found compromise between quality and performance...
 All work, I was finis in last week, but my fu**g WD hard drive - crash. I lost my system on them and a lot important files. Any way I'm not give up, I dismantle, wrong hard drive and found that mechanically he is ok, just microchip is burnt. So I found the similar HD and borrow microchip, and wuala - it's work again! Any way I lost half of week with this not creative job :) So my progress is not big...

Monday, June 2, 2014

Haguenau update 17 - 2D spectators


I try follow my promise and this is my last week report: In this week, I decided find and realize 2D spectators around track and it's done! This is few screens from Blender. I try it all in RBR and it's work great, still without optimization and still, no LAG (in window mode). Now, we will have summer and of course, I will have less time then before, but try force my work to finish. This week - for 3D marshals and banners. Want learn work with rigid in Blender, it will help with a lot of people poses and will be fun...

Friday, May 23, 2014

Haguenau update 16 - Road signs

Hi everyone, today I must to be short. All this week I work with road sign and signal lamps, work was hard, but it's finish. Next week - spectators!
See you again!

Tuesday, May 13, 2014

Haguenau update 15 - video report!


So, today I finish importing my last job in to Wallaby, result not bad, for me. I found nice weather settings from Barum rally 2010 Semetin SS, I hope Sourek Vaclav, not to be angry on me, for this theft. Sorry for some lag on my video, this just preview and I work on not optimized version, so this bug is normal and in game I don't see any troubles, so far :)