Hi every one! Today, I don't have a lot news, but want little bit talk about Carvalho track conversion. Actually, why work is going slow, what I doing on and so on...
First, it is one my favorite gravel tracks, made in BTB, not by me, but it's really cool stage. Also, I like "Undva" (Kytt), and of course "Rally Guanajuato Mexico 2012 SS - El Cubilete" (ChrisB) and few stages from Savo teams. At this time, I talk only about gravel stages, which leave big impression for me...
Ok, back to Carvalho, zaxxon BTB author of this track, allow me make conversion and I start on. But as always, when author in BTB dont think about conversion, he leave some mistakes - its blending option. Sad, but Wallaby don't support texture blending (native RBR tracks used texture blending, but we don't have original track exporter...) and all effect is losing in conversion process. As result I must texture again all ground meshes. Its long, slow and monotonous work. Now I used Google street view and have a lot new authentic details, so I change road mesh meter by meter, to get more real road details. I decided, if I every day do for some small part of this project, may after half of a year, we will see some first test, but it will brand new stage...
PS. By the way, Haguneu SSS - I'm finish all job on except, shadows generating. This service is to slow, I must wait few day for result and if its bad (as it before) send again files change preferences and wait again. So I hope, in this week, make realize for all plugins without shadows - version 1.0.0. And after I will have good shadows result and give feedback about bugs update version... So stay tuned.
Tuesday, September 16, 2014
Friday, September 5, 2014
Carvalho de rei update No 6 - Back on track
Hi every one, I'm back :) Haguenau project goes to finish (now try find shadows settings, but so far without lucky) and now I have little bit free time. So, Carvalho on my desktop. Its long, very long, track, for me and work is monotonic and slow. I did some mistake on my main track texture and now must to "pay" my time on this :)
Monday, September 1, 2014
Haguenau - breaking walls
Today - finally, I found solution with multiple physic. Problem was - I used few different objects in one X file, for main collision. When I join it - problem is gone! Now, I close, as newer for finish with this project, just need finish with shadows generation. Yes, it's take a lot time for find right setup I know, but it just for waiting, I hope don't require do, any new changes there :)
Monday, August 25, 2014
Haguenau - stuck in physic phase
Yes, yes, yes, I don't understand what happen with this f**ing Wallaby, I can't create different physics on it. Try different method from web but no success so far... May problem that I have 2 different texture or something else this stupid things just eating my time. And the same situation with shadows, uf online support work so slow - after I have result - I forget my setup on it... So I'm stuck there...
Any way, something good - in this weekend, I have good time and finally I drive on. Long time I hear, so nice this road, and I was on.
Real rally car onboard! 2007 - revers...
Will see, will see, maybe... :D
Any way, something good - in this weekend, I have good time and finally I drive on. Long time I hear, so nice this road, and I was on.
Real rally car onboard! 2007 - revers...
Will see, will see, maybe... :D
Monday, August 18, 2014
Haguenau update 24 - Its rainy day!
Hello every one, its summer time and as say before, I have less time for track creation. Any way, job is not stop and going forward, slow but going... Now, I close to finish, with weather settings. I have all, but still some problem with shadows generating and its stopped my process.
Next step is road physic. As now is good and I like it, but I want in few places little different type, so changes will coming in this point.
Now, want say thanks for all guys, who supported me, specially Vašek Šourek - you are great 3D master and you work inspired me do something close to. And of course, your donation was very generous.
Thursday, August 14, 2014
Friday, July 11, 2014
Today - now
BETA 1.0.0
Beta version 1.0.0 is out. Please leave your comment and found bug there. I leave my all work for few weeks for my vacation and after collect all replay and fix all for final version. Known bugs: just one condition of weather settings, just dry surface, cant finish (this is beta;) ) Some concrete and plastic barriers is not movable (for prevent cheating.) two times camera jump on car (in replay mode) startinė screen splash hiden text ...Please leave your comment there in one place (my blog page), because it will help me find all response in one place.
Final version will be in online mode, if I will get 100 Eu donation it will possible in "offline mode", too.
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