tag:blogger.com,1999:blog-7757317841089647480.post4940733974380379788..comments2024-03-17T16:53:18.757+02:00Comments on RALLY Guru RBR track design: Undva - No3 - more than halfRALLY Guruhttp://www.blogger.com/profile/09614321777440017183noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-7757317841089647480.post-56207723067757223322014-12-11T13:56:08.602+02:002014-12-11T13:56:08.602+02:00okay thks :)okay thks :)origaldehttps://www.blogger.com/profile/07173520841556601529noreply@blogger.comtag:blogger.com,1999:blog-7757317841089647480.post-33539741757065449492014-12-11T09:37:06.314+02:002014-12-11T09:37:06.314+02:00You know,wire frame this is the same as in BTB tra...You know,wire frame this is the same as in BTB track (because I'm working on remesh and retexturing in this track), so nothing interesting there. But if you want work on brand new track, so you must to follow few tutorials about "Modularity" modelling. You must decide your game creation strategy and you life will easy ;) I recommend this tutorial: https://www.youtube.com/watch?v=ID04Kwxzd54. And of course, learn how used array and patch modifiers together....RALLY Guruhttps://www.blogger.com/profile/09614321777440017183noreply@blogger.comtag:blogger.com,1999:blog-7757317841089647480.post-62156837985064114212014-12-10T16:56:46.005+02:002014-12-10T16:56:46.005+02:00I would me too make a track for RBR but i seek a g...I would me too make a track for RBR but i seek a good method...<br />Can i see the wire frame of these mesh here please <br />http://1.bp.blogspot.com/-z9DenpE0DUA/VHy-rPdpTTI/AAAAAAAAGbg/kKvn4WHhfOA/s1600/screenshot.4.jpg<br />Thanks for your help<br /><br />In Blender you can enable this for check the wire in solid mode <br />http://image.noelshack.com/fichiers/2014/50/1418223274-capture.jpg <br /><br />Thanks a lot !<br /><br /><br /><br /><br /><br />origaldehttps://www.blogger.com/profile/07173520841556601529noreply@blogger.comtag:blogger.com,1999:blog-7757317841089647480.post-24412729675374721782014-12-08T17:21:50.930+02:002014-12-08T17:21:50.930+02:00What do you mean, I use all tools in Blender, whic...What do you mean, I use all tools in Blender, which support speed up my workflow. But I most like UV Align/ Distribute, UV Squares add-ons, when when work with mapping. For modelling: Asset Sketcher and Array, Mirror modifiers... So, Blender have huge numbers good tools for this simple modeling...RALLY Guruhttps://www.blogger.com/profile/09614321777440017183noreply@blogger.comtag:blogger.com,1999:blog-7757317841089647480.post-17540502739994183972014-12-08T13:10:50.799+02:002014-12-08T13:10:50.799+02:00What tools do you use to do this in Blender please...What tools do you use to do this in Blender please ?origaldehttps://www.blogger.com/profile/07173520841556601529noreply@blogger.comtag:blogger.com,1999:blog-7757317841089647480.post-83984560562263694652014-12-02T21:36:43.509+02:002014-12-02T21:36:43.509+02:00darbas juda ir gerai,smagu kad nusimato,dar vienas...darbas juda ir gerai,smagu kad nusimato,dar vienas zvyro dopas :)Anonymoushttps://www.blogger.com/profile/10737684338854821438noreply@blogger.com