2015 m. spalio 22 d., ketvirtadienis

Fernet Branca No2 - with small steps forward

Hi. In this week, I have not a lot news, because, few last work for finish first "Undva" online version. I hope, a lot of you already test it or do it soon. At the same time, work on Karowa v1.3. I want to realize version without cutingcheck system. So, I must to add additional barriers and spectators collision for prevent illegal cuting or driving direction on this stage. I finish with it to. And last, I'm finish with night settings for native RBR tracks (Finland, GR, Japan, France and USA. In Austrailia its now work properly). I add missed weather settings for Fallingstone II (it was lost in conversion process, so now it gave it.).
Back to Argentina, there I don't have a big progress. So far, work with terrain relief. Little bit, cover with texture main road mesh, but a lot of jobs still waiting.
This all, see you next time, by...

2015 m. spalio 13 d., antradienis

Undva - No14 - May cause aggression!

Hallow every one, today is a great day, for all Undeva fans. I have first Undeva v1.0 files and I ready to share this track with all RBR community. First I will share files on Czech RBR online plugin. All others plugin owners, if want this track, must contact with me via mail ( see below on blog page) or skype (someone already have it)... It will free for all, but only, for online tournaments. Until, I will resave 100 eu donation. After that, it will free in all plugins for offline and online usage. And I will do revers version.
Ok, now I want talkabout track. First this not only my creation. Some years ago, I found this nice BTB track on Racedepartment web, author - Kytt. Very good made track from reall Estonia rally stage. It make for me big impression. So, when I had more skill in 3D modelling, I decide, convert this SS in to native RBR file format. But it was to short, about 5-6 km and I decide extend it up to 10. I found that it was interesting part from real Undva rally road.
Now about some road properties. Road really is narrow fast and very dangerous. Real drivers, who drive on this real road said: "it's very narrow road, no places where you can cut, unless one wheel - everywhere stones..." Sorry, but small poles collision is tough. But you must to know, that covering over 3 km with movable poles is to hard job for one person. A lot of bush have hard collision too. Its normal in this geographic location. And must to keep in mind, that everywhere is stones, so it's emulate this aspect too. So don't be angry and carefully, especially when you will try this road first time. Try hear pace note commands and make correction by himself...
Sometimes (not always) in some places it have low FPS performance, then you must just go to pause (Esc) and wait until FPS will have normal aspect and after you can continue drive stage with normal FPS...
Now its all, I hope you like my job and leave your comment, bug
descriptors and others things, there on my blog...